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crisis:comments_aramaki_shinji [2014/01/09 23:27]
madoverlord
crisis:comments_aramaki_shinji [2016/10/04 14:00]
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-===Aramaki Shinji=== 
- 
-Production Designer 
- 
-//Mr. Aramaki joined Artmic after working at Design 
-Studio VAC. After Mospaeda, his first mechanical 
-designing job, he has worked continuously as a 
-mecha—designer and animation director. In BGC, he 
-was also involved in supervising the settings. 
-Currently as a freelancer he's in charge of the 
-mecha—designs for the new series of Bubble. 
- 
-More recently, Mr. Aramaki was the director of 
-“Appleseed” a full CG featured Anime film, which is 
-now getting tremendous attention as a milestone of 
-full CG Anime.// 
- 
-"I am proud of BGC since it was, in 
-a way, the origin of a style of Anime which is popular 
-these days.” 
- 
-When Matzuzaki Ken-ichi wrote the screenplay of 
-the first episode of [[:​crisis:​bubblegum_crisis|Bubblegum Crisis]], we went all 
-over it and chopped it up, saying “give me this part”. 
-So, for storyboard, I was to do the beginning, 
-Kakinuma-san was to do from the middle to the latter 
-half, and Akiyama~san structured them all to flow 
-together. 
- 
-At the time I had things that I wanted to do; I 
-especially wanted to do a SF [version] of Streets of 
-Fire. So I did the storyboards to the part where the 
-first boomers were thwarted, then, Kakinuma-san,​ 
-who had just seen Aliens, made the battle scene 
-toward the end. So it just didn’t come together at all, 
-Akiyama-san had to go through much anguish to sew 
-it all up. 
- 
-Sono-yan (Mr. Sonoda) has always been doing the 
-hardsuit designing, one day he suggested: “let'​s 
-transmogrify [[:​crisis:​priss|Priss]]’s suit with the feminine body line 
-into a motorcycle.” He did his best but it was way too 
-feminine for the transformation to a bike. There was 
-a toy design (A bike transforms into hardsuit) that 
-never saw the light of day, which was not the one of 
-Mospaeda. We decided to use the design as the 
-basis of the Motosiave. 
- 
-Later, when we made two live videos of the Knight 
-Sabers, I was involved with video editing, so for the 
-first time I crammed myself into the editing room, 
-did revised editing, cutting to match sounds, and 
-various kinds of work. I studies a lot about video 
-effects and stuff, which became an opportunity to 
-do CG. So, those live videos were special place in 
-my memories of BGC. 
- 
-Right now, I'm doing the new TV series. The 
-character designer is changing. It took us 6 months, 
-so the long-standing imagery of Sono-yan’s 
-characters will be making a switch to new designs. 
-Even now we have a tough time separating the new 
-series from the old one. Traces of the transition 
-struggle can sometimes be seen on our new designs. 
-BGC was a trend-setting series, in terms of female 
-character leads, with lots of mechanical design, and 
-a realistic world view behind the story. 
- 
-Although I was still inexperienced at that time, I put 
-all my soul in it. At the very least, I am proud that 
-BGC is, in a way, the origin of a type of popular 
-Anime these days. It is interesting to see that we 
-were painstakingly trying to capture and apply the 
-essence of “cyberpunk,​” just when that term 
-“cyberpunk” was starting to be used.